I created a GPT to act as an instructional design assistant (ID Ally). These are the openly licensed documents I used to create its knowledge base. Some are in there for experimental or reference purposes and not necessarily an endorsement of any particular framework. If you have something openly licensed that you think this experiment would benefit from, leave a comment. I will report back here with my findings. Is this a good idea? We’ll find out.
- Takacs, S., Zhang, J., Lee, H., Truong, L., & Smulders, D. (2021). Universal Design for Learning: A Practical Guide. Justice Institute of British Columbia. Retrieved from https://pressbooks.bccampus.ca/jibcudl​:contentReference[oaicite:0]{index=0}.
- Bates, A. W. (Tony). (2015). Teaching in a Digital Age: Guidelines for Designing Teaching and Learning. Tony Bates Associates Ltd. Retrieved from https://opentextbc.ca/teachinginadigitalage/​:contentReference[oaicite:1]{index=1}.
- Bane, J. (2017). Flipped Through Design: “Flipping the Classroom” Through Instructional Design. The Ohio State University. Retrieved from https://creativecommons.org/licenses/by-nc-nd/4.0/​:contentReference[oaicite:2]{index=2}.
- Bali, M., Cronin, C., Czerniewicz, L., DeRosa, R., & Jhangiani, R. (Eds.). (2020). Open at the Margins: Critical Perspectives on Open Education. Rebus Community. Retrieved from https://creativecommons.org/licenses/by-sa/4.0/​:contentReference[oaicite:3]{index=3}.
- Alexander, I. D., & Poch, R. K. (Eds.). (2017). Innovative Learning and Teaching: Experiments Across the Disciplines. University of Minnesota Libraries Publishing. Retrieved from z.umn.edu/InnovativeCEI.
- McDonald, J. K., & West, R. E. (2021). Design for Learning: Principles, Processes, and Praxis. EdTech Books. Retrieved from https://edtechbooks.org/id​:contentReference[oaicite:5]{index=5}.
- Siemens, G. (2005). Connectivism: A Learning Theory for the Digital Age. International Journal of Instructional Technology and Distance Learning. Retrieved from http://www.itdl.org/Journal/Jan_05/article01.htm​:contentReference[oaicite:6]{index=6}.
- Siemens, G. (2006). Knowing Knowledge. Lulu.com. Retrieved from http://www.knowingknowledge.com​:contentReference[oaicite:7]{index=7}.
- Oakland University. (2014). Universal Design for Learning: Professional Development Module. Oakland University Center for Teaching, Learning, and Excellence.
- Hess, A. N., Moore, C., & Ableser, J. (2014). Action and Expression: Universal Design for Learning Principle. Oakland University Center for Teaching, Learning, and Excellence.
- Sells, A. (2022). WA Course Design Checklist (V4). State Board for Community and Technical Colleges, Washington. Retrieved from https://docs.google.com​:contentReference[oaicite:10]{index=10}.
- West, R. E. (Ed.). (2018). Foundations of Learning and Instructional Design Technology: Historical Roots and Current Trends. EdTech Books. Retrieved from https://edtechbooks.org/lidtfoundations​:contentReference[oaicite:11]{index=11}.
- Yukon College Teaching and Learning Team. (n.d.). Teaching and Learning by Design at Yukon College. Yukon College. Retrieved from https://pressbooks.bccampus.ca/programdesignprocess​:contentReference[oaicite:12]{index=12}.
- Ritzhaupt, A. D. (2014). ADDIE Explained. University of Florida.
- Cormier, D. (2008). Rhizomatic Education: Community as Curriculum. Innovate: Journal of Online Education. Retrieved from http://www.archive.org​:contentReference[oaicite:14]{index=14}.



